Design your scene, apply native materials, lights animation and render on the cloud your 3d visualizations, 360 degree videos and more. Continue reading OneRender Web 3D Platform for Rendering on the Cloud Launches
CES 2016 delivers an Oculus Rift final price of $599. Consumers are unhappy, but so what? Continue reading Startups: What to Take Away on the Oculus Rift Pricing Snafu
I’ve been a critic of subscription based technologies based on customer value. However for some, subscriptions are just right. Case in point with OneRender. Continue reading SaaS & Cloud Technologies Are Where Software Subscriptions Should Be
Over the last few years, there have been a number of product upgrades that actually subtract features, especially from Apple. You see this the most in products that are offered for free; its hard to argue against radical change when you aren’t actually paying for it. Continue reading Bloatware Argument for Customer Selection
Software companies are working hard to convince you that a pure subscription model is good for you. Sometimes it actually is. But mostly its not, because its implemented in ways that is bad for customers and their businesses. Nowhere is this more apparent than the direction of Adobe Creative Cloud.
Lets start with the painful lesson one user of Creative Suite 6 learned that caused him to invalidate his license and get locked into the subscription model. Continue reading How Subscription Based Software is Bad for Customers