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Archive for March, 2010

Turning Runrev into a 3D Game Development System

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After a long beta and golden master period, Franklin 3D for Runrev is now available. This puts a powerful, hardware accelerated 3D game engine into the hands of Windows and Mac OS X developers. Read the rest of this entry »

Written by Lynn Fredricks

March 1st, 2010 at 5:11 pm